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Racer Mark (19kimmark)
Race Number 18
Date Sun, 17 Sep 2017 04:00:22 +0000
Speed 57 WPM Try to beat?
Accuracy 93.9%
Rank 3rd place (out of 5)
Opponents thdagaming (5th place) wasobby (4th place)

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The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Physics for Game Developers (book) by David M Bourg (see stats)

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