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Race Result Details |
Racer | Henk (zimrog) |
Race Number | 118 |
Date | Thu, 6 Jul 2017 22:34:00 +0000 |
Speed | 99 WPM Try to beat? |
Accuracy | 97.4% |
Rank | 1st place (out of 4) |
Opponents | ksteiner (2nd place) nbiagini (3rd place) |
Text typed:
The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
— Physics for Game Developers
(book)
by David M Bourg
(see stats)
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