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Racer Henk (zimrog)
Race Number 118
Date Thu, 6 Jul 2017 22:34:00 +0000
Speed 99 WPM Try to beat?
Accuracy 97.4%
Rank 1st place (out of 4)
Opponents ksteiner (2nd place) nbiagini (3rd place)

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The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Physics for Game Developers (book) by David M Bourg (see stats)

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