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When you normally collect an item that Link holds up, the game freezes other entities by setting one of Link's state flags (specifically, Link Instance + 0x66C, flag 0x20000000), sets a state flag noting that Link is getting an item (Instance + 0x66C, flag 0x00000400), and sets Link state such that the player can no longer move him. If you trigger an event that can zero out the freeze entities flag after you've collected an item you can re-enable enemy movement, which allows you to take damage from an enemy, which forces a state change and allows you to control Link while the item getting flag is still set.
— Get Item Manipulation
(other)
by Zelda SpeedRuns
(see stats)
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